Our first motion capture shoot went off without a hitch this week. We got an even 100 short animation scenes shot in one hectic day. Jonathan, our model, is a sword and bow enthusiast himself and ad-libbed some lovely sword kata at the shoot. Now comes the long process of sifting through and editing the animation data.
Welcome to LG's new director of marketing Jim Veevaert, who's spearheading our effort to eliminate those pesky "(working title)" notations from the Web page by finalizing our game's title. We seem to be down to a few frontrunners, so expect the big announcement sometime soon. Not to worry, though, I don't think we're going to get the other project teams to call us
anything other than "The Dark Project" any time soon.
In a related effort, superhuman artist Dan Thron has mocked up some truly amazing prototypes for the box cover itself, which may make their appearance here once we've ironed out that little
"(working title)" problem.
Until then, you just have to take my word for it. -Tim