TTLG's massive interview with the Looking Glass Studios' Thief 2 dev team


Date of Release : Thursday, November 18, 1999
TTLG's massive interview with the Looking
Glass Studios' Thief 2 dev team


Welcome to TTLG's massive interview with the Looking
Glass Studios' Thief 2 dev team. The interview was so long that we had to divide
it up into one page per question, 17 in all, which also allows our guests to
browse through the questions at will, via the main menu.

Ten members of the team, mostly designers, took time out of their busy
schedules to answer a list of questions that TTLG prepared in order for the fans
to get a feel for the type of team that is working on the game, as well as get
some inside information on details of the gameplay. When writing this interview,
our contacts urged us to not focus the interview on gaining "the latest scoop"
on Thief 2 information, mainly because all that they are allowed to say has
already been said. In fact, some of the questions we asked were declined,
because the information was still classified. Instead, as I said before, this
interview is focused on the talents, inspirations, and goals of this awesome
team. We hope you enjoy it!

Choose A question from the list, or simply
go page-by-page.


A big thanks goes to
Steve Pearsall, Alex Duran, Mike Chrzanowski, Laura Baldwin, Tim Stellmach, Rich
Carlson, Rob Caminos, Emil Pagliarulo, and Rafael Jabulani Brown for doing the
interview, and a huge thanks goes to Randy Smith for making it happen at
all!

Interested in discussing what you've read? Hit the TTLG Forums!

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