LOOKING GLASS UNVEILS "DARK" PROJECT


Date of Release : Wednesday, December 18, 1996

Looking Glass Studios

FOR IMMEDIATE RELEASE



LOOKING GLASS UNVEILS "DARK" PROJECT


Next Generation Engine drives Remarkable Role Playing Game Set for 1997
Release


Dec 18, 1996 - The extraordinary talents at Looking Glass Studios, creators of such hits as the Ultima Underworld series, System Shock and Terra Nova, today unveiled their previously top-secret "Dark" project, which will produce a revolutionary CD-ROM role playing game set for
release in early 1997.

Dark will transport players to a magical age via a next generation 3D engine that combines lightning fast frame rates with advanced texture mapping to create a true "6D" world. The game will feature Act/React technology to produce a uniquely immersive environment in which objects will react as you intuitively expect. Dynamic lighting and interactive water, a realistic weapons interface, mission-based gameplay and an in-depth storyline all enhance the game
experience.

"We pioneered immersive reality on the computer with our Underworld series," said Paul Neurath, president of Looking Glass Studios. "The �Dark� project will take the roleplaying genre to a whole new level, and demonstrates our commitment to lead the industry."

Looking Glass� unique level editors allows designers to build intricate areas, from sloping passageways and underwater tunnels to arching cathedrals. Each environment that the player explores will be rich in object interactions beyond that ever seen in a computer game.

Joining the "Dark" project team is renown computer game producer Warren Spector. Spector, who will serve as executive producer and general manager of Looking Glass� Austin office, produced Ultima Underworld and Ultima Underworld 2, as well as the science fiction adventure, System Shock. He joins Looking Glass after seven years with ORIGIN Systems, Inc.

"The �Dark� project is one of the most exciting endeavors I�ve embarked on in years," said Spector. "Looking Glass has been waiting for the right time to get back into RPGs, and the time is now. We�ve revolutionized computer roleplaying games once before. Now we�re really going to blow people away."

Looking Glass Studios, Inc. is a leading developer of entertainment and simulation software distinguished by its expertise in 3D technologies. Headquartered in Cambridge, MA, the talented team at Looking Glass has created some of the best-known, best-selling titles in the interactive entertainment industry, including the Ultima Underworld series, System Shock, Flight Unlimited and Terra Nova: Strike Force Centauri.


This page is powered by Blogger. Isn't yours? © 1995 Thief Game. Thief, Dark Project, Metal Age, Deadly Shadows are registrated trademarks by Looking Glass, Eidos, Ion Storm. All this items are property of their autors, which holds all national and international copyrights on the material. All dates taken from original messages. UL