Project Diary


Date of Release : Thursday, April 03, 1997

Mahk attempted his return from Austin just in time for the big blizzard earlier this week. This basically paralyzed the city of Boston and closed LG down for about a day and a half. Mahk eventually did get back, and brought a heaping stack of new code to integrate next week, along with vital intelligence on the efforts of the Austin office, whose inventory interface it sounds like we might steal.

Meanwhile, our new art squad has been getting up to speed, sweating over our level-editing tutorial, mocking up level designs, and such. They won't show them to me yet.

Intermittent team member Ken Levine now looks to be on board for the long haul, filling the designer slot soon to be vacated by Jeff. Jeff in turn is heading off to work on the Golf line. Ken and Dorian have come up with a draft of that stealth system design I mentioned, which is looking good. As for the quest for a real title, we've settled on a pair of alternatives to go to trademark search, and if at least one of them clears we can put the issue to bed.

No, I'm not going to say what they are until we've decided, `cause I don't want to jinx the deal. So there. -Tim


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